AI Insights · Timothy · July 2024
Top 5 Cannabis Games Performance in Bulgaria, Q2 2024
Explore the performance of the top 5 cannabis games in Bulgaria during Q2 2024, including downloads, revenue, and weekly active users.
In Q2 2024, the top 5 cannabis games in Bulgaria showed varied performance metrics. Here's a detailed look at their downloads, revenue, and weekly active users, based on Sensor Tower data.
Bud Farm: Idle Tycoon Game
The game saw notable fluctuations in revenue, starting at $32 in early April and peaking at $98 mid-month before gradually tapering off to $30 by the end of June. Downloads were mostly stagnant, with a notable increase to 70 in mid-April but dropping to zero in subsequent weeks. Weekly active users started at 25 in early April, peaked at 77 mid-month, and then gradually declined to 20 by mid-May.
Weed Firm 2: Back To College
Revenue for this game showed an upward trend, beginning at $14 in early April and reaching a high of $85 by mid-May. Downloads remained modest, with a peak of 26 in early April but no significant activity in the latter part of the quarter. Weekly active users started at 46 in early April, saw a slight dip to 35 in late April, and ended at 20 in early June.
Cheech and Chong Bud Farm
This game experienced varied revenue, starting at $3 in early April, peaking at $69 later that month, and settling at $27 by the end of June. Downloads were minimal, with only 4 recorded in mid-April and no significant activity thereafter. No data on weekly active users was available.
Hempire - Weed Growing Game
Hempire demonstrated consistent revenue, starting at $15 and peaking at $38 in early May. Downloads were strong, starting at 99 in early April, peaking at 141 the following week, and maintaining a steady flow until early June. Weekly active users started at 161 in early April, peaked at 205 the following week, and showed a gradual decline to 49 by the end of June.
Weed Inc: Idle Tycoon
Revenue for Weed Inc was sporadic, with a high of $47 in late April but zero earnings in multiple weeks. Downloads were minimal, with a peak of 12 in late April and no significant activity thereafter. Weekly active users data was limited, with only 10 recorded in late April.
For more detailed insights and data, visit Sensor Tower.